"Humans all behave the same way, like idiots. They all forget that someday, they're gonna die, so the moment they come face to face with death, they cling to life." -Ginti
After humans die, they are sent to either Heaven or Hell. But sometimes, the destination they deserve is not so clear. Such morally ambiguous souls are sent to Quindecim, a bar that exists between the worlds of the living and the dead. There, humans play a game with their lives on the line under the watchful eyes of the bartender Decim, who draws out the players' true natures in order to decide who will be reincarnated and who will be sent to the void.
REVIEW
Not sure if you're interested? Watch the original OVA, Death Billiards, first.
"I think the only time people really have value is when they act according to their own will." -Shogo Makishima
The year is 2112. Japan is governed by the Sibyl System, a supercomputer that can instantly measure a person's "crime coefficient" (their capacity and desire to commit crime). The police, who act on Sibyl's orders, are split into two groups: Enforcers, latent criminals employed to hunt their own kind, and Inspectors, supervisors who keep Enforcers in line. Each officer is issued a Dominator, a gun that measures the target's crime coefficient at gunpoint - the safety is unlocked only if the coefficient is sufficiently high. Psycho-Pass follows the cases of rookie Inspector Akane Tsunemori and vengeful Enforcer Shinya Kogami.
"History dictates that it is the wise who are most foolish." -Rintaro Okabe
Self-proclaimed mad scientist and broke college student Rintaro "Okarin" Okabe runs the Future Gadget Laboratory in his one-room apartment with his roommate, hacker-otaku Itaru "Daru" Hashida. When the two accidentally invent a microwave that can send text messages to the past, their lab begins attracting a growing group of friends. A desperate struggle to alter history ensues after the lab and its members become targeted by a malevolent organization in pursuit of time travel technology.
REVIEW
The time-travel genre done right. Slow start, but a very rewarding second half.
"Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is Alchemy's first law of Equivalent Exchange. In those days, we really believed that to be the world's one and only truth." -Alphonse Elric
Mankind has harnessed the power of alchemy, the scientific art of manipulating matter with natural energy. As children, brothers Edward and Alphonse Elric attempted the alchemic taboo of Human Transmutation, believing they could ressurect their deceased mother, and paid dearly for their naiveté. Now, Ed has automail prothetics for his right arm and left leg, and Al's soul is bound to a cold suit of armor. To reclaim their original bodies, the Elric brothers embark on a journey to find the legendary Philosopher's Stone, an artifact rumored to bypass the Law of Equivalent Exchange.
"People have to save themselves. One person saving another is impossible." -Meme Oshino
Koyomi Araragi just experienced a hellish Spring Break in which he was turned into a vampire. Having reclaimed most of his humanity with the help of wandering excorcist Meme Oshino, Araragi encounters five girls who have also been afflicted by Kaii (supernatural oddities): Senjougahara, whose weightlessness defies physics; Hachikuji, who can never find her way home; Kanbaru, who has been cursed by a Monkey's Paw; Sengoku, who's being strangled by an invisible snake; and Hanekawa, whose body is possessed by a demonic cat. One by one, Araragi learns of their problems, their stories, and their secrets.